

How are you planning on involving the Community in your development process? “The game will not be priced differently when leaving Early Access.” Will the game be priced differently during and after Early Access? The game may feature some small bugs and typos in Early Access.” “The current build of DDS includes a completed main questline, infinite procedurally generated side missions, and a substantial amount of optional story content. What is the current state of the Early Access version? Other planned features include include a roguelike mode, secret standalone missions, new character classes, and mechanical changes based on community feedback.”

“On the road to 1.0, I plan to add a handful of additional side quests with new characters, missions, and choices to make. How is the full version planned to differ from the Early Access version? “The planned Early Access period will be 6 months.” Early Access will help to generate more feedback so I can further shape DDS into a game that caters to as many agents as possible (✿◕‿◕) User feedback will also help inform new side content being developed during the Early Access period.”Īpproximately how long will this game be in Early Access?

“Deadeye Deepfake Simulacrum is a game about overcoming challenging missions in your own creative way! Feedback is crucial to making all playstyles viable and fun.
